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Patchnotes v3.13a

Territory Control

  • Skip capture times using the new !annex command. Using !annex in a friendly or neutral district will immediately lock it at 100%, in a hostile district it will turn the district neutral at 0%. !annex costs slime depending on the property class of the district you're trying to capture.
    • S class: 1,000,000 slime
    • A class: 500,000 slime
    • B class: 200,000 slime
    • C class: 100,000 slime
  • Doubled default capture lock times:
    • S class: 8 hours
    • A class: 4 hours
    • B class: 2 hours
    • C class: 1 hour

Weapon Tweaks

  • Added heavy weapon class. Heavy weapons decrease miss chance and increase crit chance of incomin attacks against the bearer by 10% and 5% respectively. The minigun and the broadsword are considered heavy weapons.
  • Changes to the SMG:
    • Decreased damage mod to 0.2 (down from 0.25).
    • Increased sap cost to 3 (up from 2).
    • Now requires captchas only on !unjam.
  • Changes to the Minigun:
    • Decreased damage mod to 0.8 (down from 1).
    • Increased attack cost mod to 5 (up from 1).
    • Increased sap crushing per hit to 2 (up from 1 per hit).
    • Removed windup time.
    • Heavy weapon.
  • Changes to the Broadsword:
    • Increased damage mod to 3 (up from 1).
    • Increased attack cost mod to 5 (up from 1.5).
    • Increased sap cost to 12 (up from 4).
    • Heavy weapon.
  • Changes to the Scythe:
    • Increased damage mod to 0.5 (up from 0.25).
    • Increased attack cost mod to 3 (up from 1.5).
    • Increased sap cost to 6 (up from 3).
    • Changed sap piercing to 3 per enemy kill, up to a maximum of 30 (previously flat 10).

Misc

  • Chameleon Skin only works while in offline mode now, but it can no longer be detected using Keen Smell.
  • Reduced the number of mines in minesweeper to 20 (down from 30).
  • Crushing poudrins now correctly levels you up.
  • Territory speed bonus/malus actually works now.