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Patchnotes v3.5e

Fishing

  • Added a bunch more flavor text.
  • Added a new smeltable weapon: the bass guitar.

Mining

  • Simplified the new mining system visually. New key:
    • "~": a lot of slime
    • ";": some slime
    • " ": no slime
    • "X": no slime, a lot of damage

Mutations Rebalance

  • Dumpster Diver item scavenge bonus increased to 10x, up from 2x.
  • White nationalist now additionally makes you scavenge more while its snowing.
  • Fungal Feaster now restores all of your hunger, up from half.
  • Three's A Shroud and Aposematic Stench now make you unsniffable.
  • Dressed to Kill bonus damage increased to 1.5x, up from 1.2x.
  • Organic fursuit additionally grants 10x damage reduction when it's active.
  • Lone Wolf additionally grants 1.5x damage while alone.
  • Fat Chance works from 50% hunger upwards, down from 75%.
  • Social Animal damage buff increased to 1.1x, up from 1.05x.
  • Quantum Legs cooldown increased to 3 hours, up from 30 minutes.
  • Fast Metabolism speed buff decreased to 1.33x, down from 2x.
  • Fast Metabolism only works from 40% hunger down, down from 50%.
  • Chameleon Skin can now be sniffed.

Patchnotes v3.5d

Fishing

  • You can now !embiggen your fish at the SlimeCrop Laboratory for a number of poudrins depending on its current size.

Mining

  • Replaced Minesweeper with a new grid-based mining system. Every tile on the grid has a certain amount of slime in it. Every time you mine a tile, you get some of its slime, as well as slime from all 8 adjacent tiles. When a tile is empty, it doesn't yield any more slime. If you mine an empty tile too many times, you'll get into a mining accident. Key for the grid:
    • "&": tons of slime
    • "S": loads of slime
    • "~": a lot of slime
    • ";": some slime
    • ",": a little slime
    • "-": no slime
    • "+": no slime, some damage
    • "X": no slime, a lot of damage
  • Slime gain from mining no longer scales with slimelevel.

Farming

  • Reduced default slime gain from farming to 100,000.
  • The default slime gain from farming a poudrin is 200,000.
  • Reduced the default poudrin chance on reap to 1 in 30.
  • You can now !sow your vegetables to grow more of them. You can also !sow poudrins (now including slimeoid hearts), as before, for a random crop.
  • You can now cultivate your crops. Use !checkfarm to see if your plant needs anything and use the new cultivation commands !irrigate, !fertilize, !pesticide and !weed. If you care well for your crop, the slime you gain from reaping it will be increased by a maximum of 200,000.

Patchnotes v3.5b

Cosmetics

  • You can now dye your cosmetics, using !dyecosmetic.
  • You can now coordinate your outfit with your slimeoid, using !dressslimeoid.

Misc

  • The bazaar in Smogsburg now has a different set of items for sale every day.
  • @everyone is banned again.

Patchnotes v3.5a

Mining

  • Added Minesweeper mining. Specify a coordinate in your !mine command to mine on the minesweeper board.
  • Slimegain and poudrin chance increase as you clear more of the board. However, if you hit a mine, you will lose slime.
  • Reset the minesweeper board using !mine reset.
  • Flag mines using !flag or !mine flag.

Patchnotes v3.5

Smelting

  • !smelt has been reworked to allow crafting specific recipes. The old random cosmetic smelting is available through "!smelt cosmetic"
  • A bunch of new smelting recipes have been added.

Ghosts

  • Ghosts can once again move across the whole city, but at half speed.
  • Ghosts now need to !manifest at their place of death to leave the sewers.
  • When you summon a Negaslimeoid you now specify its name, rather than the amount of negative slime to spend on it.

Misc

  • You now pay for food and other items with slime rather than slimecoin.
  • All orders are now togo.
  • The bazaar is now operational. You can buy a number of items there.

Patchnotes v3.4a

Negaslimeoids

  • When a slimeoid dies, it will leave behind a slimeoid heart.
  • You can !restoreslimeoid at the Slimeoid Laboratory to bring your slimeoid back to life for 1/5 of its original slime cost, if you bring its slimeoid heart.
  • Negaslimeoids drop twice as much slime when they die.
  • Negaslimeoid locations are announced in the gang bases, whenever they move.

Patchnotes v3.4

Mutations

  • Mutations are special abilities players will automatically unlock every 5 levels.
  • You can !rerollmutation at the Slimeoid Laboratory to reroll your most recent mutation.
  • You can !sterilizemutations at the Slimeoid Laboratory to get rid of all your mutations.
  • You can !donate poudrins at the Slimeoid Laboratory.

Patchnotes v3.3b

Misc

  • More topics have been added to the !help command.
  • SlimeCorp is sponsoring a new leaderboard, honoring their loyalest consumers.
  • Changed the banishment system so Kingpins can only !banish players from enlisting in their own gang.
  • Reduced Negaslimeoid health to be equal to normal Slimeoids.

Patchnotes v3.3a

Misc

  • Players who are outside of a gangbase (i.e. Rowdy Roughhouse, Cop Killtown, Juvie's Row and the Sewers) now show up with a differently colored name in the sidebar.
  • Ghosts can add a message to their victim, when they !haunt.
  • A bunch of bug fixes